Protocols/OSCAR/FLAP: Difference between revisions
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== | == FLAP__FRAME_SIGNON == | ||
On connection, the server and client each send a FLAP SIGNON frame to initialize the connection. The sequence number field should be initialized with a random value. The data portion of the frame contains a 4 byte version number, currently always 1, followed by any TLVs that are required. | On connection, the server and client each send a FLAP SIGNON frame to initialize the connection. The sequence number field should be initialized with a random value. The data portion of the frame contains a 4 byte version number, currently always 1, followed by any TLVs that are required. | ||
Revision as of 21:16, 22 March 2020
OSCAR Protocol |
Introduction • Terms • Clients |
Basic |
Datatypes • FLAP • SNAC • TLV |
UUIDs • Errors • Tool IDs |
Host Interaction |
Rate Limits • Migration • Messages |
Other Services |
ADMIN • ADVERT • ALERT |
BART • BOS • BUCP • CHAT |
CHAT_NAV |
Tutorials |
Sign On • BART • Rendezvous |
ICBM • Locate • Buddies |
Foodgroups |
OSERVICE (0x0001) |
LOCATE (0x0002) |
BUDDY (0x0003) |
ICBM (0x0004) |
ADVERT (0x0005) |
INVITE (0x0006) |
ADMIN (0x0007) |
POPUP (0x0008) |
PD (0x0009) |
USER_LOOKUP (0x000A) |
STATS (0x000B) |
TRANSLATE (0x000C) |
CHAT_NAV (0x000D) |
CHAT (0x000E) |
ODIR (0x000F) |
BART (0x0010) |
FEEDBAG (0x0013) |
ICQ (0x0015) |
BUCP (0x0017) |
ALERT (0x0018) |
PLUGIN (0x0022) |
UNNAMED_FG_24 (0x0024) |
MDIR (0x0025) |
ARS (0x044A) |
FLAP (Frame Layer Protocol) provides the packet framing on top of TCP or TLS layer for the OSCAR protocol. Each message sent to and from the AIM backend is encapsulated in a FLAP frame that is easily identified using a 6 byte header followed by a variable length data segment. The payload of a FLAP frame is in most cases a SNAC.
FLAP Header
The header contains the frame type, a sequence number, and the length of the following data segment. The sequence number is independently sequential in each direction. Packets from the server to client have one sequence number, while the packets from the client to server have a different independently increasing number.
If the server receives a sequence number out of order it will terminate the connection. A common mistake is to use a uint8 (byte) to represent the sequence number, which will roll over at 255 and cause the server to disconnect the client.
Name | Type | Notes |
---|---|---|
FLAP__MARKER | uint8 (byte) | ASTERISK (literal ASCII "*") |
FLAP__FRAME | uint8 (byte) | Class: FLAP__FRAME_TYPE |
FLAP__SEQUENCE | uint16 (word) | Initialized to a random value, increments for each send |
FLAP__LENGTH | uint16 (word) | Length of data, does not include the 6 byte header length |
Class: FLAP__FRAME
There are several different frame types, with the most common being the DATA frame.
Name | Value | Notes |
---|---|---|
FLAP__FRAME_SIGNON | 0x01 | Initialize the FLAP connection |
FLAP__FRAME_DATA | 0x02 | Messages using the FLAP connection, usually a SNAC message |
FLAP__FRAME_ERROR | 0x03 | A FLAP error - rare |
FLAP__FRAME_SIGNOFF | 0x04 | Close down the FLAP connection gracefully |
FLAP__FRAME_KEEP_ALIVE | 0x05 | Send a heartbeat to server to help keep connection open |
FLAP__FRAME_SIGNON
On connection, the server and client each send a FLAP SIGNON frame to initialize the connection. The sequence number field should be initialized with a random value. The data portion of the frame contains a 4 byte version number, currently always 1, followed by any TLVs that are required.
Name | Type | Notes |
---|---|---|
header | FLAP Header | FLAP header, type will be FLAP__FRAME_SIGNON |
flapVersion | uint32 (dword) | Always 1 |
tlvs | Array of TLV length payloadLength-4 | [Class: FLAP__SIGNON_TAGS] TLVs |
Example in hex: 2a011234000400000001